CATEGORY: Max Game Improvement Drivers
WE TESTED: 9.5° (adjusts 8.5° to 10.5°), 10.5° (adjusts 9.5° to 11.5°), 12° (adjusts 11° to 13°) with Miyazaki Jinsoku graphite shaft
KEY TECHNOLOGIES: The adjustable head allows you to change face angle (+/- 2°) and lie angle (standard to 2° upright).
DISTANCE: With a lower launch and less spin than many competitors, the Z 355 requires faster swings, and possibly more loft, to get shots to carry — but they hit the ground with serious legs; highly rated for getting the most distance out of misses.
ACCURACY/FORGIVENESS: Shots find the fairway more often than not, but this driver falls short of the directional forgiveness found in some other models.
FEEL: A heavier-feeling clubhead than most in this category, which helps testers with tempo; rewards good swings with a strong, firm sensation at impact; twisting on mis-hits lets panelists know exactly what they did wrong.
PLAYABILITY: The adjustable hosel gives guys the freedom to program their favorite shot shape; the lower than average ball flight is great in breezy conditions.
LOOK: Testers appreciate the classic pear shape and nononsense black finish; the deep clubface inspires confidence, while the white scoring lines help with alignment.
Low launch can hurt carry distance, even after lofting up; not as forgiving as some others in the category; testers would prefer an alignment aid of some kind on the crown to make it easier to set up.
BOTTOM LINE: Best for faster swingers or high-ball hitters seeking a more penetrating flight. The Srixon Z 355 driver hugs the line between a Max Game Improvement and Game Improvement driver.
HOT STIX’S TAKE: Joining the trend of heavier heads and higher-balance-point shafts, this model can maximize distance for higher-handicappers. Launch: Mid; Spin: Low-Mid
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